Well, I seem to be having trouble finishing a book, plus I’ve been quite busy since summer started. I have tried to read about 2 books a month but have not completed that many reviews. I started working the Summer Reading program at my local library and have been reading many children’s books for it but have not yet reviewed one, though I should try…maybe.
Better late than never, expesially since I challenged my self to post every two weeks. Here is a paper titled “Graphic Novels: Hinds and O’Connor” which I wrote for my Emerging Trends in Literature for Children and Young Adults class at San Jose State University where I completed my MLIS degree in December. And if you are interested in other posts about Graphic Novels check out my other posts in my Grpahic Novels tab.
The following text is my paper:
Graphic Novels: Hinds and O’Connor
Graphic novels are relatively new to the world of young adult (YA) literature, though they are based in the realm of comics, with the term originating in 1978 with Will Eisner (Chance, 2014). According to Hintz and Tribunella (2013) graphic novels are on the boundary between children’s and adult literature, and sometimes it can be difficult to place them in either category. However, while most graphic novels are written for adults, there are some authors who write specifically for YAs. An important aspect of graphic novels is the way they combine illustrations and words to tell a grander story than either can alone. Some graphic novels have both an author and an illustrator, while others, such as The Olympians by George O’Connor, have only one author/illustrator. Two such author/illustrators are Gareth Hinds and George O’Connor.
Gareth Hinds
Gareth Hinds grew up in a small town in Vermont where he often drew as a child. Hinds began developing his career as an illustrator in elementary school. Hinds states that he “…used to make these thirty-page Star Trek stories with markers on scrap paper, with wallpaper samples for covers” (Candlewick Press, 2015). These homemade comic books would become the launching point for a successful career in graphic novels. His love for visual storytelling continued during his high school years where he drew illustrations for the newspaper, co-edited an illustrated literary magazine, and painted a mural in one of the hallways (Hinds, n.d.).
Hinds received degrees from Parsons the New School of Design and Rochester Institute of Technology. Hinds began his career in digital media designing and illustrating computer games. His first graphic novel was Bearskin based on an obscure Brothers Grimm tale. Following this debut, he began to retell classic stories from Shakespeare plays, Beowulf¸ and The Odyssey.
George O’Connor
George O’Connor found his passion for visual arts and comics as a child. In an interview with Dawna Buchanan (2014), O’Connor recounts a story of some of his earliest attempts at graphic stories. He shares how when he was young he would take sheets of oak tag and draw images like comic strips around the edges. In the same interview, he mentions how he “…always wanted to use [his] art to tell stories” (Buchanan, 2014, 116). In fourth grade he was introduced to the Greek myths and became entranced by them, enjoying to read as much as he could about them. He notes that his favorite book during middle school was D’Aulaires Book of Greek Myths (Keller, 2010). This passion for the Greek myths paired with a love of comic books would lead to his graphic novel series called Olympians.
O’Connor received his formal education from Pratt Institute, though much of his style came from on the job work he was doing. O’Connor began his illustrating career with a picture book entitled Kapow! which became a New York Times bestseller. His first graphic novel was an adaption of Journey into Mohawk Country, detailing the journal of a Dutchman traveling from Albany New York to Iroquois country to establish trade routes. He has followed this work by Ball Peen Hammer and his Olympians series (Wikipedia, 2016).
Two Artists, Similar Styles
Both Hinds and O’Connor note how their styles have evolved since they began working in graphic arts. Hinds, in his article “Paint and Pixels,” explains how he is flexible with both technique and media when creating his artwork. O’Connor makes a similar comment in an interview with Mike Rhode (2011) where he explains that it is difficult to select one type or style because he changes from project to project. In regards to O’Connor’s preferred media, he discusses how he uses both traditional drawing items paired with a computer and digital media (Rhode, 2011).
Different Project, Different Style
One look at the works of Gareth Hinds proves what he claims is true about his projects, each one has its own style and feel. Where Beowulf is full of colors, albeit muted, his The Merchant of Venice is done completely in black and white drawings. Hinds (2007) notes that because each work he adapts and illustrates have their own feel “…it seems wrong to use the same technique to illustrate them” (70). His desire to show the ambiance of the original work shows through and helps readers see encounter and understand works better than just reading them. When explaining his preferred technique Hinds (2007) states that he prefers traditional means, such as paint and brush or pen and ink, to digital but because of time and space constraints often works with a blend of the two mediums.
Combining Traditional with Digital
Unlike Hinds, O’Connor is a self-proclaimed “combo man” meaning that he likes to use both digital means and computers to create his art. He will outline his art in pen and ink then finish it using digital software (Rhode, 2011). O’Connor’s graphic novel illustrations are different from his illustrations for novels, such as Mission: Spy Force Revealed by Deborah Abella. O’Connor’s graphic novels, specifically his Olympian series, are laid out and drawn in a comic book style to draw in the audience to the stories. One of the major influences on O’Connor’s style were superhero comics, this love for superheroes can be seen in the way he illustrates and presents the Greek gods in his graphic novels. O’Connor states that he saw a connection between the Greek gods and heroes of myth and superheroes beginning in fourth grade (Keller, 2010).
Appeal: Graphic Novels
Graphic novels appeal to many different readers and age levels. According to Chance (2014) graphic novels do not just appeal to teens who are reluctant readers but will appeal to many different teens. She states “…graphic novels appeal to a generation of readers who are immersed in media, interactive web activities, and nonstop visual stimulation” (34). The graphic novel adaptions of both Hinds and O’Connor present classic stories and heroes for a whole new generation in a way that they can understand.
Hinds’ adaptions of Shakespeare’s plays and other classic works open them up for the current generation to better visualize and understand them. He uses modern translations of works such as Beowulf and The Odyssey. His works use illustrations to demonstrate nuances in the text which, without a vivid imagination, would be hard to see. Hinds allows readers to live in the world of the play or work for the duration of the graphic novel. The novels allow the reader to feel the emotions of the characters and understand the subjects presented better through the use of color, style, and medium.
O’Connor’s Olympians series comes at a time when the Greek myths are becoming popular again. With his vivid colors and unique style reluctant readers can learn about the myths in a fun and entertaining way. His illustrations help readers see the world of the Greeks unlike other books about the myths without images. In an interview he thanks “…Rick Riordan for helping push Greek mythology into the spotlight again” (Keller, 2010). This nod to the trend of the re-envisioning of classic Greek myths shows the appeal seen in the series produced by O’Connor. His other works also appeal to teens because of the use of color and the simple style.
The works of both Hinds and O’Connor are accessible and easily read in a short amount of time. Their styles of illustration may be different and their techniques varied but the use of color and images aid the readers in understanding the text. Hinds heavy brush strokes in Beowulf but elegant lines in other works show a variety of styles even within one artist’s body of work yet both appeal to their intended audience. The comic style presented by O’Connor engages the reader and reminds them of the heroics shown in superhero comics yet in a longer more detailed work.
Thematic Trends
The works presented by both authors fit into a theme and a trend in YA literature. Many of Hinds’ works fit into the 2016 trend of “Classic Lit Change-Ups” presented by Lisa Parkin’s (2015) in her article about coming trends in YA literature. His adaptions of classic Shakespeare plays, like Romeo and Juliet, presented with multiracial characters, and The Merchant of Venice, presented in monotone black and white. Other works of Hinds which fit into this trend are Beowulf, The Odyssey, and Bearskin: A Grimm Tale.
O’Connor, as mentioned above, presents colorful retellings of classic Greek myths. His Olympians books can also be placed into Parkin’s (2015) “Classic Lit Change-Ups” category because of the legends behind the tales. These are the works which O’Connor is most known for though he has illustrated other works. Another of his works, Journey into Mohawk Country, corresponds to the rise seen in non-fiction literature because it is based on the real-life journal of an explorer (Allender, 2012).
Gareth Hinds Annotated Bibliography
George O’Connor Annotated Bibliography
References
Allender, D. (2012). 10 trends in children’s books for 2013 [video]. Scholastic. Retrieved from https://www.youtube.com/watch?v=7mPsJ7qaS0g
Buchanan, D. L. (2006). Gloria Skurzynski (author) and George O'Connor (author and illustrator). (2006). Intervention in School & Clinic, 42(2), 114-117. Retrieved from http://libaccess.sjlibrary.org/login?url=http://search.ebscohost.com/login.aspx?direct=true&db=a9h&AN=22798955&site=ehost-live
Candlewick Press. (2015). Bios: Gareth Hinds. Retrieved from http://www.candlewick.com/authill.asp?b=Author&m=bio&id=5283&pix=y
Chance, R. (2014). Young adult literature in action: A librarian’s guide (2nd ed.). Santa Barbara, CA: Libraries Unlimited.
Hinds, G. (n.d.) GarethHinds.com. Retrieved from http://www.garethhinds.com/index.php
Hinds, G. (2014). Paint & Pixels. Horn Book Magazine, 90(2), 70-71. Retrieved from http://libaccess.sjlibrary.org/login?url=http://search.ebscohost.com/login.aspx?direct=true&db=a9h&AN=94509041&site=ehost-live
Hintz, C., and Tribunella, E. L. (2013). Reading children’s literature: A critical introduction. Boston: Bedford.
Keller, E. (2010). Interview: George O’Connor. School Library Journal. Retrieved from http://blogs.slj.com/goodcomicsforkids/2010/01/31/interview-george-oconnor/
Parkin, L. (2015). 5 exciting ya book trends for 2016. HuffPost Books. Retrieved from http://www.huffingtonpost.com/lisa-parkin/5-exciting-ya-book-trends-to-look-for-in-2016_b_8328078.html
Rhode. M. (2011). Meet a visiting cartoonist: A chat with George O’Connor. Washington City Paper. Retrieved from http://www.washingtoncitypaper.com/blogs/artsdesk/books/2011/09/23/meet-a-visiting-cartoonist-a-chat-with-george-oconnor/
Wikipedia. (2016). George O’Connor (comics). Retrieved from https://en.wikipedia.org/wiki/George_O%27Connor_(comics)
Additional References: All Images from Goodreads.com
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